

Getgud.io: AI Anti-Cheat & Toxicity Detection for FPS
Getgud.io uses AI and gameplay data analysis to detect cheaters and toxic players in online FPS and MOBA games, without any client-side installation.
Overview
Getgud.io is a server-side analytics and anti-cheat platform built specifically for online FPS and MOBA titles, designed to keep matches fair and communities healthy. By streaming gameplay data directly from your game server, it gives studios complete observability into player behavior, matches, and in-game trends without ever touching the player's client, meaning zero performance overhead for gamers.
At its core, the platform leverages AI to automatically flag disruptive behavior, from blatant cheats like aim-botting and wall-hacking to subtler griefing tactics such as camping, spawn-killing, and intentional feeding. Beyond moderation, Getgud.io doubles as a player engagement engine, letting teams segment users, assign toxic scores, and build re-engagement campaigns for churned players. Automated rules and webhooks turn detection into action, triggering bans, shadow bans, or warnings without manual review.
Whether you're optimizing matchmaking, balancing weapons and characters, or simply trying to reduce toxicity that drives players away, Getgud.io consolidates these workflows into a single dashboard. It's built for teams that want data-driven insight into their game's health alongside automated enforcement tools that scale with player count.
Capabilities & Features
- Anti-cheat
- Game analytics
- Player behavior analysis
- Toxicity detection
- FPS games
- Matchmaking
- Player retention
- Game observability
- AI
- Griefing detection
Core Features
- AI-powered cheat and grief detection
- Gameplay data analysis and visualization
- Automated player management via rules and webhooks
- Match replay and in-match behavior analysis
- Customizable data streaming filters
- Player segmentation and campaign management
- Toxic score assignment and tracking
Use Cases
- Detecting cheating techniques like aim-botting, wall-hacking, and speed-hacking
- Identifying and removing griefers, including AFK players and intentional feeders
- Launching re-engagement campaigns targeted at churned players
- Automating bans or warnings based on accumulated toxic scores
- Balancing weapons and characters through usage pattern analysis
- Improving matchmaking accuracy using behavioral and skill data
Best For
- Game developers
- Game publishers
- Community managers
- Anti-cheat specialists
- Data analysts
Pros
- •No client-side installation required, so it doesn't impact game performance
- •Combines anti-cheat detection with player engagement and retention tools in one platform
- •Automated rules and webhooks reduce manual moderation workload
- •Supports a broad range of FPS, MOBA, and battle royale style games
- •Granular control over enforcement actions, from warnings to shadow bans
Cons
- •Pricing is based on data streaming volume, which could scale quickly for high-MAU titles
- •Requires server-side integration effort via SDK or file parser before benefits are realized
- •May be less suited to genres outside combat-focused 2.5D/3D games
- •Enterprise-level needs require custom quoting rather than transparent pricing
How to Use
Start by connecting your game server to Getgud.io using their SDK or game file parser to begin streaming match data. Once connected, use the dashboard to query players, matches, and user-submitted reports. Set up custom rules and webhooks to automate responses, like bans or warnings, based on detected behavior patterns. Finally, dive into match replays and in-match behavior analysis to manually verify cheating or griefing incidents flagged by the AI.
Frequently Asked Questions
Connect & Contact
Pricing
Getgud.io offers tiered monthly plans starting at $50/mo for 5GB of streamed data, scaling up to $500/mo for 70GB, with a custom-priced Enterprise tier for unlimited data and MAU.
Pricing data is provided as a summary. Visit the vendor website for full tier details.